Competitions
All competitive play lives under Tournaments. There are three kinds of fixtures:
Head-to-head
One manager challenges another. The system schedules a prep window, a team lock, and a sim time. Both teams lock from their saved setup and the match runs.
- Free head-to-head is open to anyone with an eligible squad.
- Paid head-to-head requires a wallet and USDC entry fee.
- Level after regulation? Penalties decide it.
Cups
Knockout brackets with a registration window:
- Registration opens up to a defined close time.
- Remaining slots can be filled with bots so the bracket completes.
- The bracket is seeded and published.
- Each round locks and simulates on schedule.
- Between rounds you can update Team Management for the next lock.
Cups can be free or paid.
Leagues
Leagues aren’t the current priority. Direction is a slower cadence (daily fixtures, same match engine).
Paid competitions
Paid fixtures use USDC and on-chain escrow:
- Your entry fee goes into escrow when you join.
- A 5% platform rake is taken from the total pot.
- The rest (net pot) goes to the winners.
Payout options:
- Winner takes all, or
- Winner + runner-up share (runner-up gets between 10% and 40% of the net pot, set by the organiser).
Rules:
- Bots don’t contribute to or win from the pot.
- Settlement only happens from final, confirmed results — never from your local view.
Eligibility
To enter a competition you need:
- A claimed squad of at least 16 eligible players.
- A linked wallet for paid entry.
- A saved, valid formation and lineup by the team lock time.