Competitions

Competitions

All competitive play lives under Tournaments. There are three kinds of fixtures:

Head-to-head

One manager challenges another. The system schedules a prep window, a team lock, and a sim time. Both teams lock from their saved setup and the match runs.

  • Free head-to-head is open to anyone with an eligible squad.
  • Paid head-to-head requires a wallet and USDC entry fee.
  • Level after regulation? Penalties decide it.

Cups

Knockout brackets with a registration window:

  1. Registration opens up to a defined close time.
  2. Remaining slots can be filled with bots so the bracket completes.
  3. The bracket is seeded and published.
  4. Each round locks and simulates on schedule.
  5. Between rounds you can update Team Management for the next lock.

Cups can be free or paid.

Leagues

Leagues aren’t the current priority. Direction is a slower cadence (daily fixtures, same match engine).

Paid fixtures use USDC and on-chain escrow:

  • Your entry fee goes into escrow when you join.
  • A 5% platform rake is taken from the total pot.
  • The rest (net pot) goes to the winners.

Payout options:

  • Winner takes all, or
  • Winner + runner-up share (runner-up gets between 10% and 40% of the net pot, set by the organiser).

Rules:

  • Bots don’t contribute to or win from the pot.
  • Settlement only happens from final, confirmed results — never from your local view.

Eligibility

To enter a competition you need:

  • A claimed squad of at least 16 eligible players.
  • A linked wallet for paid entry.
  • A saved, valid formation and lineup by the team lock time.